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Anno 1701 Production Chains _best_ File

Each building has a specific production time (e.g., 0:15 or 0:30), which dictates how many support buildings are needed for a processing plant. Building Materials (Basic) : 1 Clay Pit → 2 Brickworks. : 1 Marble Quarry → 2 Marble Stonemasons. : 1 Forest Ranger → 1 Woodcutter. Civilian Goods (Advanced) : 1 Gold Mine + 1 Gem Mine → 2 Goldsmiths.

Always ensure your plantations have the maximum number of fields within their radius. If a plantation is missing a field, it won't produce enough raw goods to feed the factory it supplies, breaking the 1:1 chain downstream. anno 1701 production chains