First, a critical clarification. Official DotA Allstars development stopped at (the infamous "Hoho-Haha" Troll Warlord patch) before moving to 6.84. IceFrog’s final community-driven version was 6.88 (released in 2016). There was never an official 6.90.

The groaned, not from the rot of the Scourge, but from the weight of its own complexity. In the era of DotA 6.90 AI

If based on IceFrog’s canceled 6.90 plan or fan patches:

Map Dota 690 Ai [new]

First, a critical clarification. Official DotA Allstars development stopped at (the infamous "Hoho-Haha" Troll Warlord patch) before moving to 6.84. IceFrog’s final community-driven version was 6.88 (released in 2016). There was never an official 6.90.

The groaned, not from the rot of the Scourge, but from the weight of its own complexity. In the era of DotA 6.90 AI map dota 690 ai

If based on IceFrog’s canceled 6.90 plan or fan patches: First, a critical clarification