However, none offer the "one-click, any engine" simplicity of Ninja Ripper 2.0.6.
Ninja Ripper is an intermediate library injector. In simple terms, it inserts itself between a game’s rendering engine and your graphics card. When the game tells the GPU to "draw a mesh," Ninja Ripper intercepts that command, copies the vertex and index buffer data, and saves it to your hard drive as a standard 3D file format (such as .obj , .fbx , or .rip ).
Ninja Ripper is a software tool designed to intercept and extract 3D data from the RAM of a running video game or 3D application. Version is a specific build that many veterans prefer due to its balance of compatibility and feature set. Unlike screen capture, which only takes a flat image, Ninja Ripper extracts:
Using the ripper on online games is highly discouraged, as it uses DLL injection that anti-cheat systems may flag as a cheat.
Built to capture data from DirectX 11, DirectX 12, and Vulkan pipelines.
