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: This build includes updated questlines, environmental details, and a system for managing relationships with non-player characters (NPCs).
The release of has sparked renewed discussion within indie gaming communities regarding the "horror of the self." By focusing on the discomfort of inhabiting a body, Pululon challenges players to confront their own perceptions of physical presence. As the project moves toward its final release, this specific build stands as a testament to the power of niche, experimental games to tackle complex human emotions that mainstream titles often overlook. not my body latest build 38 2 by pululon new
The game's evolution can be attributed to several key factors: : This build includes updated questlines