Resident Evil Village Directx 11 |verified|
For users opting to run the game on DirectX 11, the following optimizations yield the best results:
The game heavily uses DX12-specific features: resident evil village directx 11
The RE Engine is designed with high scalability in mind. While Resident Evil Village utilizes advanced rendering techniques, the engine maintains a rendering path for DX11 to support graphics cards that either lack DX12 hardware support or suffer from driver immaturity in DX12 implementations. For users opting to run the game on
However, given the popularity of the Steam Deck (which uses Vulkan, not DX11) and the modding community's tenacity, an unofficial also exists. But for most users, the simple -force-d3d11 command is sufficient. the simple -force-d3d11 command is sufficient.