game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) local humanoid = character:WaitForChild("Humanoid") humanoid.HealthChanged:Connect(function() humanoid.Health = humanoid.MaxHealth end) end) end) Use code with caution. Copied to clipboard 💡 Key Terms to Know
His heart stopped. He checked his own executor log. At the bottom, in red text: roblox fe godmode script inf health never
To maintain "never" dying, scripts override the Humanoid.HealthChanged event. If the script lags (which it always does), the server slips in a lethal damage packet. Your character folds. At the bottom, in red text: To maintain
loop to constantly reset a player's health to its maximum value every fraction of a second. ForceFields : Creating an invisible ForceField loop to constantly reset a player's health to
Some scripts use a loop to constantly set a player's health back to its maximum every time they take damage. humanoid.Health = humanoid.MaxHealth task.wait( -- Resets health every 0.1 seconds Use code with caution. Copied to clipboard Key Considerations for "FE" Compatibility Server vs. Client : Because of Filtering Enabled
Using unauthorized scripts to gain an advantage is a violation of the Roblox Terms of Service and can lead to permanent account bans.
Script developers aim for "never" dying by using methods that replicate to the server or exploit the way the server handles player data. Common Methods for Infinite Health Scripts