Sly Cooper - Thieves In Time -pcsa00068- -ntsc-: [updated]
The stealth-platforming formula is intact: sneak through levels, pickpocket guards, solve light puzzles, and trigger set-piece heists. Each ancestor’s ability (Tennessee’s rail-grinding shooting, Rioichi’s parry) adds variety. However, mandatory motion-controlled sections (balance walking, turret aiming) are clunky on Vita. Touchscreen QTEs for safe-cracking and lock-picking feel tacked on but work fine.
The most immediate triumph of Thieves in Time is its technical ambition. By leveraging the "Cross-Buy" and "Cross-Save" features of the era, Sanzaru Games created a seamless bridge between home console and handheld play. Visually, the game translated the series’ signature "noir-cartoon" aesthetic into high definition with vibrant colors and fluid animations. The core gameplay loop—sneaking through hub worlds, pickpocketing guards, and completing themed missions—felt more polished than ever. The introduction of Sly’s ancestors as playable characters provided much-needed mechanical variety, giving players access to unique abilities like Rioichi Cooper’s "Leaping Dragon" or "Tennessee Kid" Cooper’s specialized rail-sliding and shooting. Sly Cooper - Thieves in Time -PCSA00068- -NTSC-
For those preserving or replaying , you are preserving a critical piece of PlayStation history. It stands as one of the best platformers on the Vita and a worthy successor to the Cooper name. dynamite-loving vulture named Toothpick
The result was Sly Cooper: Thieves in Time , and on the Vita—specifically in its North American NTSC release (PCSA00068)—it remains one of the most impressive cross-platform titles of its generation. For those preserving or replaying
Next, they travel to the Wild West. The Cooper ancestor here is , a swift-draw artist and railroad robber. The timeline is corrupted by a psychotic, dynamite-loving vulture named Toothpick , who has enslaved the town of Gold Teeth.
The narrative of Thieves in Time utilizes an episodic structure akin to a Saturday morning cartoon, fitting the franchise's tone. The plot centers on the Pages of the Thievius Raccoonus disappearing, prompting Sly Cooper and the gang to travel through various historical eras.