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Japan is the spiritual home of modern gaming. Companies like Nintendo, Sony, and Sega didn't just build hardware; they created cultural icons like Mario and Pikachu.
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For decades, Japan developed technology in a vacuum. The domestic market was so profitable that export wasn't necessary. This led to the dominance of physical media (Blu-rays costing $60 per two episodes) and rental stores (Tsutaya). The industry fought digital downloads and streaming for years to protect physical sales and rental revenue.